General

General

How to get the fastest meshing when number of parts equal to the number of cores?

    • FAQFAQ
      Participant

      Combine bodies into multibody parts even if not touching. This will reduce the number of parts to be processed. Since each part is sent to an individual processor, one will get the fastest meshing when the number of parts equals the number of processors. More parts than the number of processors will increase the mesh time because the additional parts will be sitting waiting to mesh when the processor is free.